. Timeline.

02-present

_____The Mill,(London/NY),3D TD,Mill 3D

-Murphy' s skeletons. (agency: BBH, direction: Kevin Thomas)
-Converse invisible game. (agency: Modernista!, direction: Nick Lewin)
-Levis Stampede. (agency: BBH NY,direction: Jorn Haagen)
-Time Warner. (agency: SS+K, direction: Robert Logevall)
-Baby Badenia. (agency: Jung von Matt, direction: Bernd Müller)
-AFLAC ny.

99-02

_____Pison/MPC,(London) Head of 3D, Art director, internal projects

-Starburst - Commercial. (mars/grey, direction: Robin Shaw)
-PDFA - Commercial. (grey, direction: Robin Shaw)
-Game and commercial stills. (Acclaim/Philips)
-Game FMV Shadowman 2. (Acclaim)
-Corporate sequences. (Kvaerner)
-Design. (Pison projects)


97-99

_____Animare,(Marseille) Senior 3D animator.

-Outcast - FMV (Infogrames)
-Dungeon Keeper 2 - FMV (Bullfrog)
-Soccer game - FMV (canal+ multimedia)
-Voodoo Kid - FMV,sprites (Infogrames)
-Softimage 3D 3.7 SP1 SP2, Photoshop and in-house softwares...

95-97

_____Gribouille, Digital Artist

-
Realisation of corporate films (Gemplus, Crysalys)
-TV pilot for the series (Excalibur), designed by Druillet.
-Training of four persons on softimage 2.66 (body modeling, facial animation, use of
motion capture data).
-Softimage 3D 2.66,Photoshop and in-house softwares...

May 95

-4 months of training course in Gribouille (aix en provence, France)
-Training on Softimage 3D, Photoshop, IRIX.


Education

2 years of graphic art education at the 'Atelier de conti' after a High School Diploma
(artsection) in 1994 and one year spent in London (Hill House International Junior
School).


Back

Polygonalview web site and pictures © Yann Mabille 2003
Co